Thursday, March 15, 2007

Status Report

Burgen Hall is done:






I think this may be the smallest file yet, at around 2.3k.

I'm working with color correction and brightness/contrast with Turner Hall and Montgomery to make them a little less bland, but none the less, they still look good.

Starting Monday of spring break, I'm going to really rip into these textures since so many buildings are stuck at that step. The percentage of buildings done seems a bit low at the moment though, but that will change quite rapidly since the majority of them are modeled and mostly textured but just need a few extra shots to wrap them up.

At the end of break I would like to be close to 50% done with everything and even though it may seem like finishing another 50% in another 10 weeks is going to be a tall order, I think I should be able to handle it, even without extra help. But with just one or two other people helping me spit these out the deadline would be much less of a hassle.

Be sure to check out the next few updates though. I'm going to try and pick up a copy of Sketch-Up Pro, so that I can export them as .obj's, import them into Maya and make some turntables since the stills don't really do much justice. So we'll see how well the .sku's transfer over to Maya.

I've talked to a few people who seemed to be interested in helping after the break, but we'll see.

Friday, March 9, 2007

Update

Turner Hall WIP:




So far, about half of the buildings that I've modeled, I've had to or need to go out and shoot more angles for textures. I could fake a few of the textures, but I would like to get a fairly accurate representation of whichever building I'm working on.

While driving around town, I've found some more SCAD buildings that are going to be incredibly difficult to get clean textures for, even getting dimensions using photo-match. Pulaski House sits right next to a square and is draped in trees. I'm not sure, but I think some buildings like the Bell House or the American Hall have either been sold or are just placeholder buildings that aren't labeled at all.

The deadline is June 1st, which is only 12 weeks away. So in theory, in two weeks I should be half way done. (Started getting it underway about two weeks into the quarter). If I kick a lot of ass over spring break, I might be able to make it to that mark, but it's going to be a lot of work. So I think my best bet is to try and get a few other hands involved with this project. So, this weekend it's time to print, get approved and put up some fliers. And hopefully if the weather permits, take pictures of the buildings that are modeled that I just need a few more angles for.

Tuesday, March 6, 2007

Montgomery is done...





Got one of the bigger ones out of the way.
Next up, Turner House, Weston, Dyson and Boundary Village/Hall.

With Turner, I'm trying a very mixed technique with modeling in proportion. I've found that by applying a texture to a surface I can adjust the position of the geometry while keeping the texture in place, making it able for me to do "on the fly" adjustments, like adding roofs and getting there height just right.

So far it's been a faster process than the other techniques I've been using.